Showing posts with label Skull Pouncer. Show all posts
Showing posts with label Skull Pouncer. Show all posts

Saturday, February 7, 2009

Catwoman - 7 Here Kitty Kitty (40% Moderate)



Kombo Challenge: Square, Square, Back Square - Jump Forward Triagle - Square, Square, O, Back Forward O, * Down Back Square

Playtime (Square, Square, Back Square)
Jump Smack Down (Jump Forward Triangle)
Brutal Kombo (Square, Square, O)
Raging Cat (Back Forward O)
Whip String (Down Back Square)

2/8/09 - 8:35 AM - This is my personal favorite. The hardest part of this move is getting it initiated. Catwoman isn't that fast in close Kombat, so the best time to initiate this is after you've blocked a special move and your opponent is vunerable.

1. To initiate the Kombo I tap Square 3 times really fast and press the Back button immediatly after I press the Square for the first time. In live game play I need to get better at this. Most of the time I get the first scratches in (Long Nails) but fail to get the 3rd Square (Skull Pouncer) to execute. I think I'm not following my own advice and press Square fast enough to initiate this Kombo.

2. Next you will jump towards your opponent after the Skull Pouncer smacks your opponent and they bounce in the air. As you approach your opponent in he air press triangle to smack them down again.

3. The next sequence (Brutal Kombo) involves a little bit of timing. As your opponent begins decending from the Jump Smack Down, press Square, Square, O quickly.

4. The faster you execute the Brutal Kombo sequence, the more time you have to execute the Raging Cat (Back Forward O) move. Yes, you can give a slight pause if you execute the Brutal Kombo fast enough. I find this helpful. If done properly Catwoman will end the Brutal Kombo with a Heel Kick and immeiately jump on the opponent to execute the Raging Cat.

5. As always, after the Raging Cat you will have a little bit of time to execute the final Whip String. As mentioned in my previous posts that include this, wait until Catwoman is lifts her knee to push off and then press Down Back Square.

This Kombo is the least difficult 30%+ Kombo of all the Kombo Challenges and is very usefull in live game play.

Enjoy!!

5. Once you've executed the

Catwoman - 6. Feral Instinct (20% Difficult)



Kombo Challenge: Back Square - Square - Jump Forward Triangle, Down Back Square

Skull Pouncer (Back Square)
Quick Scratch (Square)
Jump Smack Down (Jump Forward Triangle)
Whip String (Down Back Square)

2/7/09 3:05 PM - This Kombo Challenge wasn't hard to complete but is difficult to repeat consistently. Hence my rating of difficult. Here are the steps:

1. Bounce your opponent in the air by executing a Skull Pouncer (Back Square)

2. Juggle your opponent in mid air by pressing Square again for Quick Scratch. Thre is a little bit of timing involved here. Note a very slight pause is needed before you press Square.

3. Jump at your opponent in mid air and press Triangle for a Jumping Smack Down.

4. Finally, execute teh Whip String in mid air immediately after the Jumping Smack Down. You need to be fast to do this. To execute this make the Jump Forward Triangle Down Back Square all one move. By that I mean execute that sequence as fast as possible.

I like initiating Kombos with the Skull Pouncer because Catwoman reaches to do this. It allows you to initiate an attack just outside of close Kombat range where your opponent may have faster moves than Catwoman.

Catwoman - 4. Looks That Kill (29% Very Difficult)



Kombo Challenge: Square, Square, Back Square - Square - Square, Square, X

Playtime (Square, Square, Back Square)
Quick Scratch (Square)
Reaching For Air (Square, Square, X)

2/7/09 2:35 PM - I completed this Kombo Challenge relatively quickly. I rated it as very difficult because it is hard for me to repeat. I currently am able to execute this Kombo only about 10% of the time. Here's my approach:

1. To execute Playtime I quickly press Square, Square, Back Square. After the Catwoman finishes this sequence with a Skull Pouncer our opponent will get smacked down and bounce in the air.

2. When your opponent is in mid air, press Square once. This is should be down with a slight pause after the Skull Pouncer. If done correctly you keep your opponent in the air with a Quick Scratch (Square).

3. Finally, quickly press (Square, Square, X) to execute the Reaching For Air sequence. For some reason I have trouble getting Catwoman to get the last Leaping Leg (X) attack in. I think I'm not pressing (Square, Square, X) fast enough. I have found I'm more successful with this Kombo when I have my opponent near the wall.

Catwoman - 3. Cat-Astrophe (33% Moderate)



Kombo Challange: Back Square - O, Back Forward O, * Down Back Square

Skull Pouncer (Back Square)
Heel Kick (O)
Raging Cat (Back Forward O)
Whip String (Down Back Square)

2/7/09 11:15 AM - Here's how to execute this move:

1. Starting off, press Back Square to initiate the Kombo with a Skull Pouncer. This will smack your opponent down and bounce them into the air.

2. When you opponent is in mid air press O to execute a heel kick. This is done almost immediately after the Skull Pouncer buttons are pressed. Just a slight pause to give your opponent time to get in the air.

3. This is the hardest part of the move getting the Raging Cat to execute. I had to practice this pressing O, Back Forward O several times alone before incorporating it into the combo. You have to press Back Forward O immediately after your Heel Kick button is pressed and you have to press those buttons fast. If you wait until Catwoman actually performs her heel kick, you're too late. Really (O, Back Forward O) should be executed as if it is one move.

4. Once you have executed the Raging cat you have some time to wait before executing the last Whip String move. As I mentioned in the Untameable posting, wait for Catwoman to lift her knee and right at the point where she is pushing off execute the Whip String move.