Showing posts with label Jump Kick. Show all posts
Showing posts with label Jump Kick. Show all posts

Saturday, January 31, 2009

Captain Marvel - 9. Stroke of Genius (30% Difficult)



Kombo Challenge: Jump Forward Triangle, Down Back O, Triangle - Square, Square, O, Down Back O, X

Jump Smack Down (Jump Forward Triangle)
Solomon Escape / Jump Smack Down (Down Back O, Triangle)
Punted Death (Square, Square, O)
Solomon Escape / Jump Kick (Down Back O, X)

1/31/09 5:35 PM - OK, this Kombo is difficult but can be practiced enough to where it becomes much easier. Beware of using this move against opponents that like to use the uppercut a lot. This one leaves you vunerable since you start off with a Jump Smack Down which requires you to hit your opponent towards the decent of your jump. Here are the steps:

1. To initiate this move you start with a Jump Smackdown, as mentioned above. You then need to immediately execute the Solomon Escape. I have a technique that works well for me.while I'm in the air jumping towards my opponent I have the tip of my thumb on the Triangle button. As I'm about to press Triangle for the smack down, I begin rolling the directional pad down back. While I'm doing that I press triangle to initiate the smack down. By the time I'm ready to immediately press O with the bottom part of my thumb I've completed the directional down back. In other words you can be starting your directional pad for the next move while your are completing yoru first move. Does that make sense? Practice this until it feels like one move.

2. By now you must be used to pressing triangle after the Solomon Escape to initiate another smack down. This is time is no different.

3. The last attack sequence needs to be done with consecutive immediate timing and is worth practicing on it's own. Any extra attack buttons pressed or pauses will cause this Kombo to fail. This part is not overly difficult but just needs to be done accurately. Practice simply pressing: Square, Square, X, Down Back O quickly and deliberately. Once you are comfortable with that add the last X (Jump Kick) to it.

4. Once you are comfortable with the final attack sequence, put the whole Kombo together.

I think this one with a lot of practice could become a useful option.

Captain Marvel - 7. Purity's Purge (18% Difficult)



Kombo Challenge: Jump Forward X - Back Forward O

Jump Kick (Jump Forward X)
Mercury Bearing Hug (Back Forward O)

1/31/0 4:55 PM - I actually rated this one as difficult even though it only involves 2 moves. The problem I have with this one, is that it takes perfect timing, or so it seems for me. The key to my success, which has been limited, is to land the initial jump kick low on the opponents body. If you can land the kick at your opponents feet you should have better luck getting the Mercury Bearing Hug to execute. I currently only execute this Kombo successfully every 3 out of 10 tries. I know, that terrible. I have the same problem with Batman's Out of the Darkness Kombo. If you have a better technique for this please post a reply.

Sunday, January 25, 2009

Batman - 9. Out of the Darkness (14% Very Difficult)



Kombo Challenge: Jump Forward X - Down Back O

Jump Kick (Jump Forward X)
Leg Take Down (Down Back O)

1/25/09 10:25 PM - This one is a little bit tricky but not too bad. The trick is to do a Jump Kick but to do it at the tip of your opponent's feet. In other words when you jump towards your opponent don't press X (the kick button) until your almost at the bottom of your jump, then immediately execute the Leg Take Down (Down Back O). You will get 14% damage. This isn't a bad idea to incorporate into your live game play as it give you a little extra damage if you are playing against an opponent that you need to execute a lot of Jump Kicks.

Batman - 6. Beg for Mercy (12% Very Difficult)



Kombo Challenge: Back Square - X - Jump Forward X, Down Forward Square

Overhead Elbow (Back Square)
Twisting Hook Kick (X)
Jump Kick (Jump Forward X)
Aerial Batarang (Down Forward Square)

1/25/09 9:15 PM - This one frustrates me. And for only 21% damage I do not recommend spending much time on this after you finish it for the Kombo Challenge. Again, unless you like showing off there are way easier moves to perform for higher damage with Batman. Here's how I went about accomplishing this Kombo Challenge:

1. The hardest part about this move is executing the Jump Kick to Aerial Batarang. Practice enough to where you're are comfortable jump kicking in the air and throwing the Batarang in mid air. You're going to need to be able to get this off super quick.

2. Now, practice the Overhead Elbow to Twisting Hook Kick. This will smack your opponent to the ground. When they bounce up and begin their decent press X to execute the Twisting Hook Kick. There is only a slight pause before you need to press X.

3. Now for the hard part... You need to execute a Jump Kick, Aerial Batarang. Try the first few time doing the Kombo all the way up the Jump Kick. Once you are able to land a quick Jump Kick, then try doing the move all the way to the Jump Kick, Aerial Batarang Kombo. I had a tough time with this one. Please if anyone has a good technique to achieving this Kombo, please post!!

Unless there is an easier way to execute this Kombo this is not a practical live game move to try.